Triad · Grind → Hunt → Lock
A dice strategy for Stake by DICESTRATS — free on the DiceStrats marketplace.
DiceStrats Lab three-phase dice strategy, every number chosen by simulation. GRIND (66%): 0-amount tracking bets; after 6 losses in a row, a 4-step ×3 ladder from 0.3% of balance (the Lab Pick core). HUNT (1%): if the ladder fails it chases the exact deficit at 1% chance — bet = deficit ÷ 98 so one 99× hit repays the whole ladder; chance +1%/loss, bet +2%/loss; gives up when hunt spend passes 60% of the deficit or the next bet would top 5% of balance. Hunts succeed ≈ 55–60%. LOCK: at +10% session profit it vaults half and re-baselines. Seed rotates every 2,000 bets. Sim — $100, 500 sessions: 5k bets 98% green · 20k 95% · 50k 90%, 0 busts, medians +0.8 / +2.9 / +7.8%, max bet ≈25%. Trade-off vs Lab Pick (79% green at 50k): more green sessions, fatter worst case (a failed hunt ≈ −58%). Honest note: EV = house edge on wager. Enter 0 as Base bet (sizes from balance). Suggested TP +20% / SL −40%, auto-restart off.
Strategy facts
- Game: Stake Dice
- Win chance: 66%
- Price: Free
- Creator: @dicestrats
How to run it
- Install the free DiceStrats extension and open your Stake tab (stake.com or any Stake mirror).
- Sign in, get this strategy from the marketplace, and pick one of its risk stages.
- Set a stop-loss, take-profit and vault amount, then press Start. Full walkthrough: how to run a dice bot on Stake.
Creator logic stays protected — you see the name, win chance and live leaderboard stats, not the internal conditions. No strategy beats the house edge; read the house-edge math before running anything. 18+.